Plot: Plot concerns the organization of the main events of a work of fiction. Plot differs from story in that plot is concerned with how events are related, how they are structured, and how they enact change in the major characters

Introduction: provides the background information needed to properly understand the story, such as the protagonist, the antagonist, the basic conflict, and the setting.

Rising Action : During rising action, the basic internal conflict is complicated by the introduction of related secondary conflicts, including various obstacles that frustrate the protagonist's attempt to reach his goal

Climax: The third act is that of the climax, or turning point, which marks a change, for the better or the worse, in the protagonist’s affairs.

Conclusion: The close or last part; the end or finish.

Character Types:
flat: a character who reveals only one, maybe two, personality traits in a story or novel, and the trait(s) do not change

round: a well developed character who demonstrates varied and sometimes contradictory traits. Round characters are usually dynamic (change in some way over the course of a story).

static: a character that remains primarily the same throughout a story or novel. Events in the story do not alter a static character’s outlook, personality, motivation, perception, habits, etc

dynamic: a character which changes during the course of a story or novel. The change in outlook or character is permanent. Sometimes a dynamic character is called a developing character

irony: the appearance of things differs from their reality, whether in terms of meaning, situation, or action.

theme: a common thread or repeated idea that is incorporated throughout a literary work.

protagonist: A protagonist is considered to be the main character or lead figure in a novel, play, story, or poem

antagonist: a character in a story or poem who deceives, frustrates, or works again the main character, or protagonist, in some way

personification: A figure of speech where animals, ideas or inorganic objects are given human characteristics

metaphor: a type of figurative language in which a statement is made that says that one thing is something else but, literally, it is not. In connecting one object, event, or place, to another, a metaphor can uncover new and intriguing qualities of the original thing that we may not normally notice or even consider important.

simile: a simile is a type of figurative language, language that does not mean exactly what it says, that makes a comparison between two otherwise unalike objects or ideas by connecting them with the words "like" or "as."

Allusion: is a brief reference to a person, event, or place, real or ficticious, or to a work of art. Casual reference to a famous historical or literary figure or event.

Oxymoron: An oxymoron is a type of paradox that combines two terms ordinarily seen as opposites, such as Milton's description of God in Paradise Lost as "Dark with excessive bright."

Symbol: Generally speaking, a symbol is a sign representing something other than itself.

Euphemism: Euphemism is the use of roundabout language to replace colloquial terms that are considered too blunt or unpleasant.

satire: uses a fictional narrative in which characters who represent particular points of view are made ridiculous by their own behaviour and thoughts, and by the narrator's usually ironic commentary.